The Palgrave handbook of sound design and music in screen media : integrated soundtracks

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Détails bibliographiques
Auteurs principaux : Greene Liz (Éditeur scientifique), Kulezic-Wilson Danijela (Éditeur scientifique)
Format : Livre
Langue : anglais
Titre complet : The Palgrave handbook of sound design and music in screen media : integrated soundtracks / Liz Greene, Danijela Kulezic-Wilson, Editors
Publié : London : Palgrave Macmillan , C 2016
Description matérielle : 1 vol. (xix-468 p.)
Sujets :
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320 |a Bibliogr. à la fin des contributions. Filmogr. p. 445-451. Index 
359 2 |b Part I : Boundaries and their disintegration  |c From noise : blurring the boundaries of the soundtrack / Liz Greene  |c Interview 1: Sound recording, sound design and collaboration : an interview with Ann Kroeber / Liz Green  |c Organizing sound : labourg organizations and power struggles that helped define music and sound in Hollywood / Gilanluca Sergi  |c Mixing as a hyperorchestration tool / Sergie Casanelles  |c Emotional sound effects and metal machine music : soundworlds in Silent Hill games and films / K.J. Donnelly  |b Part II : presence, immersion, space  |c Towards 3-D sound : spatial presence and the space vacuum / Miguel Mera  |c Inner and outer worlds in the film Gravity / Gilbert Gabriel & David Sonnenschein  |c Intertwining music and sound in film / Martine Huvenne  |c Interview 2 : Reality and representation : an interview with Dario Marianelli / Miguel Mera  |b Part III : Listening : affect and body  |c Sound effects/Sound affects : "Meaningful" noise in the cinema / James Wierzbicki  |c Listening to violence : point-of-audition sound, aural interpellation, and the rupture of hearing / Tony Grajeda  |c Acoustic disgust : sound, affect, and cinematic violence / Lisa Coulthard  |b Part IV : Time and memory  |c Mad sound and the crystal-image: the soundtrack of Rivette's L'Amour fou / Byron Almén and James Buhler  |c The sonic realm in The Quatermass experiment : medium and genre and sound / Robynn J. Stilwell  |c Sound, music and memory in Jia Zhangke's "Hometown trilogy" / Philippa Lovatt  |c Vinyl noise and narrative in CD-Era Indiewood / Ian Garwood  |c Interview 3: Mixing punk rock, classical, and new sounds in film music : an interview with Brian Reitzell / Meghan Joyce Tozer  |b Part V : Breaking conventions  |c From analogue to digital : synthesizers and discourses of film sound in the 1980's / Katherine Spring  |c Unlearning film school: the "lo-fi" soundtracks of Joe Swanberg / Nessa Johnston  |c The Janus project : Cristobal Tapia de Veer's Utopia, anempathetic empathy and the radicalization of convention / Annette Davidson and Nicholas Reyland  |c Interview 4: building bridges : sound design as collaboration, as style and as music in The bridge : An interview with Carl Edström / Annette Davidson and Martin Parker  |b Part VI : The sound of machines and non-humans  |c The sound of an android's soul : music, MIDI and muzak in Time of eve / Philip Brophy  |c The sounds in the machine : Hirokazu Tanaka's cybernetic soundscape for Metroid / William Gibbons  |c Redundancy and information in explanatory voice-ins and vocie-offs / Cormac Deane  |c Interview 5 : Under the skin of film sound : an interview with Johnnie Burn / John Hough  |b Part VII : the musicality of soundtrack  |c Electroacoustic composition and the british documentary tradition / Andy Birtwistle  |c Renegotiating the overture : the use of sound and music in the opening sequences of A single man and Shame / Adam Melvin.  |c Interview 6: Orchestration, collaboration, and the integrated soundtrack : an interview with Matt Dunkley / Ian Sapiro  |c Musically conceived sound design, musicalization of speech and the breakdown of film soundtrack hierarchy / Danijela Kulezic-Wilson 
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