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01351cam a2200385 4500 |
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PPN19201353X |
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http://www.sudoc.fr/19201353X |
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20211105113900.0 |
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|a 1-58450-684-9
|b br.
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010 |
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|a 978-1-58450-684-3
|b br.
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073 |
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1 |
|a 9781584506843
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100 |
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|a 20160317h20092009m y0frey0103 ba
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101 |
0 |
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|a eng
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102 |
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|a US
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105 |
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|a a z 001yy
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106 |
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|a r
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181 |
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|6 z01
|c txt
|2 rdacontent
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1 |
|6 z01
|a i#
|b xxxe##
|
182 |
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|6 z01
|c n
|2 rdamedia
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1 |
|6 z01
|a n
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183 |
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1 |
|6 z01
|a nga
|2 rdacarrier
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200 |
1 |
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|a Behavioral Mathematics for game Al
|f Dave Mark
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210 |
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|a Boston, (MA)
|c Charles River Media, che Course Technology, Cengage Learning
|d cop. 2009
|
215 |
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|a 1 vol. (XVII-459 p.)
|c ill. en noir et blanc, couv. ill. en coul.
|d 24 cm
|
320 |
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|a Index.
|
606 |
|
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|3 PPN02767391X
|a Jeux vidéo
|3 PPN028909917
|x Logiciels
|x Développement
|2 rameau
|
606 |
|
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|3 PPN02767391X
|a Jeux vidéo
|3 PPN028625056
|x Programmation
|2 rameau
|
606 |
|
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|3 PPN035046929
|a Intelligence artificielle
|x Logiciels
|2 rameau
|
606 |
|
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|3 PPN02723875X
|a Mathématiques
|2 rameau
|
606 |
|
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|3 PPN027286347
|a Comportement humain
|2 rameau
|
700 |
|
1 |
|3 PPN099523787
|a Mark
|b Dave
|f 19..-20..
|4 070
|
801 |
|
3 |
|a FR
|b Abes
|c 20190528
|g AFNOR
|
979 |
|
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|a SCI
|
930 |
|
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|5 441092104:550145184
|b 441092104
|j u
|
998 |
|
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|a 740248
|