Advances in computer entertainment : 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013 proceedings
This book constitutes the refereed conference proceedings of the 10th International Conference on Advances in Computer Entertainment, ACE 2013, held in Boekelo, The Netherlands, in November 2013. The 19 full paper and 16 short papers presented together 42 extended abstracts were carefully reviewed a...
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Auteurs principaux : | , , |
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Format : | Livre |
Langue : | anglais |
Titre complet : | Advances in computer entertainment : 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013 : proceedings / edited by Dennis Reidsma, Haruhiro Katayose, Anton Nijholt |
Publié : |
Cham :
Springer International Publishing
, 2013 Cham : Springer Nature |
Collection : | Information Systems and Applications, incl. Internet/Web, and HCI ; 8253 |
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Condition d'utilisation et de reproduction : | Conditions particulières de réutilisation pour les bénéficiaires des licences nationales : chttps://www.licencesnationales.fr/springer-nature-ebooks-contrat-licence-ln-2017 |
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Documents associés : | Autre format:
Advances in Computer Entertainment Autre format: Advances in Computer Entertainment |
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225 | 0 | |a Information Systems and Applications, incl |i Internet/Web, and HCI |x 2946-1642 |v 8253 | |
330 | |a This book constitutes the refereed conference proceedings of the 10th International Conference on Advances in Computer Entertainment, ACE 2013, held in Boekelo, The Netherlands, in November 2013. The 19 full paper and 16 short papers presented together 42 extended abstracts were carefully reviewed and selected from a total of 133 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including new devices; evaluation and user studies; games as interface to serious applications; creating immersion; interfaces; new experiences; procedural approaches and AI; and theory. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications. | ||
359 | 1 | |a New devices -- Evaluation and user studies -- Games as interface to serious applications -- Creating immersion -- Interfaces -- New experiences -- Procedural approaches and AI -- Theory. | |
371 | 0 | |a Accès en ligne pour les établissements français bénéficiaires des licences nationales | |
371 | 0 | |a Accès soumis à abonnement pour tout autre établissement | |
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410 | | | |t Information Systems and Applications, incl. Internet/Web, and HCI |x 2946-1642 |v 8253 | |
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610 | 2 | |a Computer Imaging, Vision, Pattern Recognition and Graphics | |
610 | 2 | |a Computer Communication Networks | |
610 | 2 | |a Artificial Intelligence. | |
610 | 1 | |a Computer and Information Systems Applications | |
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