Invent to learn : making, tinkering, and engineering in the classroom

Join the maker movement! There s a technological and creative revolution underway. Amazing new tools, materials and skills turn us all into makers. Using technology to make, repair or customize the things we need brings engineering, design and computer science to the masses. Fortunately for educator...

Description complète

Enregistré dans:
Détails bibliographiques
Auteur principal : Martinez Sylvia Libow (Auteur)
Format : Livre
Langue : anglais
Titre complet : Invent to learn : making, tinkering, and engineering in the classroom / Sylvia Libow Martinez & Gary Stager
Publié : Torrance, Calif. : Constructing Modern Knowledge Press , cop. 2013
Description matérielle : 1 vol. (xiii, 237 p.)
Contenu : An insanely brief and incomplete history of making. Learning. Thinking about thinking. What makes a good project?. Teaching. Making today. The game changers. Stuff. Shaping the learning environment. Student leadership. Make your own maker day. Making the case. Do unto ourselves. Resources to explore
Sujets :
LEADER 01991cam a2200313 n 4500
001 PPN172449197
003 http://www.sudoc.fr/172449197
005 20180926010600.0
010 |a 0-9891511-0-7 
010 |a 978-0-9891511-0-8 
035 |a (OCoLC)844727852 
100 |a 20131018d2013 u y0undy0103 ba 
101 0 |a eng 
102 |a US 
105 |a a a 001|y 
200 1 |a Invent to learn  |b Texte imprimé  |e making, tinkering, and engineering in the classroom  |f Sylvia Libow Martinez & Gary Stager 
210 |a Torrance, Calif.  |c Constructing Modern Knowledge Press  |d cop. 2013 
215 |a 1 vol. (xiii, 237 p.)  |c ill.  |d 25 cm 
320 |a Bibliogr. p. 227-232. Index 
327 1 |a An insanely brief and incomplete history of making  |a Learning  |a Thinking about thinking  |a What makes a good project?  |a Teaching  |a Making today  |a The game changers  |a Stuff  |a Shaping the learning environment  |a Student leadership  |a Make your own maker day  |a Making the case  |a Do unto ourselves  |a Resources to explore 
330 |a Join the maker movement! There s a technological and creative revolution underway. Amazing new tools, materials and skills turn us all into makers. Using technology to make, repair or customize the things we need brings engineering, design and computer science to the masses. Fortunately for educators, this maker movement overlaps with the natural inclinations of children and the power of learning by doing. The active learner is at the center of the learning process, amplifying the best traditions of progressive education. This book helps educators bring the exciting opportunities of the maker movement to every classroom. 
606 |3 PPN027880087  |a Classes (éducation)  |x Conduite  |2 rameau 
606 |3 PPN083847499  |a Enseignement  |x Efficacité  |2 rameau 
680 |a LB1025.3  |b .M33736 2013 
700 1 |3 PPN183400526  |a Martinez  |b Sylvia Libow  |4 070 
801 3 |a FR  |b Abes  |c 20150130  |g AFNOR 
930 |5 441092306:521426995  |b 441092306  |a 377 MAR  |j u 
979 |a ECN 
998 |a 710063