Transactions on Edutainment VII
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storyt...
Auteurs principaux : | , , , , |
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Format : | Livre |
Langue : | anglais |
Titre complet : | Transactions on Edutainment VII / edited by Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Maiga Chang, Mingmin Zhang. |
Publié : |
Berlin, Heidelberg :
Springer Berlin Heidelberg
, 2012 Cham : Springer Nature |
Collection : | Transactions on edutainment (Internet) |
Accès en ligne : |
Accès Nantes Université
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Sujets : | |
Documents associés : | Autre format:
Transactions on Edutainment VII Autre format: Transactions on Edutainment VII |
Résumé : | This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers of this volume deal with virtual human; graphics rendering and 3D animation; games and 2D animation; and digital media and its applications. |
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ISBN : | 978-3-642-29050-3 |