A course in game theory

"[This book] presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing general...

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Bibliographic Details
Main Authors : Osborne Martin J. (Auteur), Rubinstein Ariel (Auteur)
Format : Book
Language : anglais
Title statement : A course in game theory / Martin J. Osborne, Ariel Rubinstein
Published : Cambridge (Mass.), London : The MIT Press , C 1994
Physical Description : 1 vol. (XV-352 p.)
Subjects :
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200 1 |a A course in game theory  |f Martin J. Osborne, Ariel Rubinstein 
214 0 |a Cambridge (Mass.)  |a London  |c The MIT Press 
214 4 |d C 1994 
215 |a 1 vol. (XV-352 p.)  |c couv. ill.  |d 24 cm 
305 |a Autres tirages : 1996, 1998 
320 |a Bibliogr. p. [321]-339. Index 
330 |a "[This book] presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts : strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes more than 100 exerceises." (source : 4ème de couverture) 
359 2 |c 1. Introduction  |b I. Strategic games  |c 2. Nash equilibrium  |c 3. Mixed, correlated, and evolutionary equilibrium  |c 4. Rationalizability and iterated elimination of dominated actions  |c 5. Knowlidge and equilibrium  |b II. Extensive games with perfect information  |c 6. Extensive games with perfect information  |c 7. Bargaining games  |c 8. Repeated games  |c 9. Complexity considerations in repeated games  |c 10. Implementation theory  |b III. Extensive games with imperfect information  |c 11. Extensive games with imperfect information  |c 12. Sequential equilibrium  |b IV. Coalitional games  |c 13. The core  |c 14. Stable sets, the bargaining set, and the shapley value  |c 15. The Nash solution 
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