A course in game theory
"[This book] presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing general...
Enregistré dans:
Auteurs principaux : | , |
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Format : | Livre |
Langue : | anglais |
Titre complet : | A course in game theory / Martin J. Osborne, Ariel Rubinstein |
Publié : |
Cambridge (Mass.), London :
The MIT Press
, C 1994 |
Description matérielle : | 1 vol. (XV-352 p.) |
Sujets : |
Résumé : | "[This book] presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts : strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes more than 100 exerceises." (source : 4ème de couverture) |
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Historique des publications : | Autres tirages : 1996, 1998 |
Bibliographie : | Bibliogr. p. [321]-339. Index |
ISBN : | 0-262-15041-7 0-262-65040-1 978-0-262-65040-3 |